As you've got a limited number of power-ups to use, keeping a balance between letting your troops fight it out for themselves and throwing a spanner into the works, such as whipping up a sandstorm or throwing down a decoy, is a marvellous thing. It's incredibly simple, yet works so well. Instead, you run ahead collecting resources and power-ups, which can be used to bump up the health and power of your guys. You don't have any control over your individual units, besides being able to choose their path through the winding roads of Baghdad and Tokyo, hence they will simply shoot at whichever enemy is closest. You take control of a single commander, darting around the battlefield and keeping your convoy alive and well. Your mission is to lead a squad of units into the heart of the alien swarm, bypassing or destroying the towers and killing off the key components of the alien invasion. The story goes that alien ships have crashlanded in various world cities, and unleashed hordes of alien towers to block the path into each core. You'll need to take specific routes to dodge around some of the more nasty enemies It's hard to believe that this is an indie title, such is the flair emanating constantly from every twist and turn. It's a daunting challenge, but one that proves an absolute breath of fresh air, with a gorgeous amount of polish and innovation drummed through the game's very core. Roles are reversed, and with it strategies flip to suit the role. Rather than place down towers to stop an incoming convoy, you are the convoy. It's the idea of reverse progression that gets our hearts racing - rather than watching our character push forward through a game, we revel in watching the enemy not getting very far at all.Īnomaly: Warzone Earth, then, is like the double negative of tower defence games.
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